Everything, All At Once Human
I really want to like Once Human, but the designers seemed to like the "click button, get reward" mechanic more than the "survival shooter in a technohorror setting" and that saddens and annoys me.
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I really want to like Once Human, but the designers seemed to like the "click button, get reward" mechanic more than the "survival shooter in a technohorror setting" and that saddens and annoys me.
I spend more time, and more intensity on 3D modeling every time it comes around in my "rotation of interests". Why?
I haven't spent as much time with Once Human as I have some other recent titles, but once the game clicked with me...I wanted to spend LESS time playing it.
I'm porting my Node application to Deno and while I'm finding it pretty easy going and occasionally beneficial, I'm still not 100% sold on some of their design decisions.
It's finally here! To kick off the release of The First Descendant, I've written this wall of text on my thoughts and some information for those who are curious about the game.
Arbitrary updates on games, software, and projects here at Chez Scopique.
No is more surprised than I am that I've actually found some footing in an X-series game...and have finally been able to enjoy it while still being confused as hell about it's scope.
I have tried to figure out the X series of space sims for years, but today, despite bugs and input issues, I managed to make some headway. A good sign? Or is the game just getting my hopes up?