WS + API: Actions Speak Louder Than Code
Here's an example of using the web socket server to handle messages and store the results in Redis. Since I wrote this, modifications have been considered, but that's a post for another day.
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Here's an example of using the web socket server to handle messages and store the results in Redis. Since I wrote this, modifications have been considered, but that's a post for another day.
All of my digital pledge items for The Secret World TTRPG have arrived, and it's good to have content from a company who cares about the IP...But now what do I do with all of this content?
A stealth survivalbox beta approaches! This "modern supernatural" sandbox could be a contender someday, but it cleaves too close to superior games in similar genres to not illicit disappointment at this stage.
Before we move to the next part of the WS + API Server series, I wanted to talk a bit about Redis and Redis-OM.
Now we're getting somewhere: dynamically handling messages from the client.
WS + API: Web Socket Handler
Thinking about web rings, and what we'd need to do in order to bring back a smaller, more intimate World Wide Web.
Before we continue with code, I wanted to stop off and talk at a very high level about HTTP and WS, and what each protocol means to me from a purpose standpoint.